Game server DDoS protection that players never notice.
Lag attacks, query floods and fake-player spam kill communities. Glitch Guard validates game traffic packet by packet, dropping attack traffic while real players connect, play and rejoin as normal.
Games speak custom UDP. Generic filters guess.
Most game traffic is UDP with its own handshake and query format. A generic rate limit either lets attacks through or blocks real players. Glitch Guard's validators know what a legitimate packet looks like for your game, so anything else is dropped at the edge.
- Source Engine: validates Source and GoldSrc traffic, including CS2, Garry's Mod, TF2 and L4D2
- A2S query caching: Steam server-browser replies are served from cache during floods
- RakNet: for Rust and Minecraft Bedrock
- SA-MP / open.mp: dedicated protocol validator
- Join-friendly limits: bursts are allowed, established sessions are never limited
One-click presets for popular games.
Apply a preset, then fine-tune individual port rules. Custom ports and protocols can be added with any filter.
Minecraft
Minecraft Java, Minecraft Bedrock and network proxy (Velocity / BungeeCord) presets for DDoS protected Minecraft hosting.
Survival
Rust, ARK: Survival Evolved & Ascended, DayZ, Palworld, Valheim, 7 Days to Die, Project Zomboid, Unturned.
Shooters & tactical
Source engine (CS2, Garry's Mod, TF2, L4D2), Squad, Arma 3 and Arma Reforger.
GTA & roleplay
FiveM / RedM, SA-MP / open.mp, Multi Theft Auto, RAGE Multiplayer and alt:V.
Building & sandbox
Satisfactory and Terraria / tModLoader.
Voice & apps
TeamSpeak 3, Mumble, web server / Discord bot and mail server.
What happens when your server is attacked?
Detected
Volumetric floods are caught inline in under a second.
Filtered
Invalid game packets and query floods are dropped at the edge.
Alerted
A Discord webhook tells you when the attack starts and ends.
Online
Your IP is not null-routed and players stay connected.
Hosting your own VPS or bare metal? See DDoS protected VPS or DDoS protected dedicated servers. Want to understand the threat? Read DDoS attack examples.
Game server DDoS protection FAQ
How do I protect my game server from DDoS attacks?
Host it on a network with always-on volumetric mitigation and add protocol-aware filtering. Glitch Guard validates game traffic packet by packet, so floods and fake packets are dropped while real players connect normally.
Does Glitch Guard protect Minecraft servers?
Yes. There are presets for Minecraft Java, Minecraft Bedrock (RakNet) and network proxies such as Velocity and BungeeCord.
Can Glitch Guard protect Rust, FiveM and CS2 servers?
Yes. Rust uses the RakNet validator, FiveM and RedM have a dedicated preset, and CS2 and other Source Engine games use the Source validator with A2S query caching.
Will DDoS protection add lag for my players?
No. Filtering takes place in microseconds at the network edge in the same datacentre, so there is no extra routing hop to a remote scrubbing centre.
What if my game isn't on the list?
You can add custom ports and protocols with any filter. If a protocol validator is missing, you can request it by opening a support ticket.
Stop attacks before they reach your server.
Add Glitch Guard to a Glitch Servers VPS, dedicated server or game server and manage every rule from the client area.